Posts tagged “diplomacy”:

A Beginner Guide to Diplomacy

Diplomacy is a game about conquering Europe as one of the main belligerents of the first world war. While it may on a first glance somewhat resemble Risk, the two are very different; most notably by the complete lack of random chance as well as by the fact that turns are all made simultaneously (the consequences of which will soon be made apparent). Keep in mind however that the true game of Diplomacy is played not on the map, but in the social interactions and minds of your fellow players. You will of course need to know how to navigate the map so as to figure out what possibilities you have (and to avoid being tricked).

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Diplomacy Today: A backstabbr and AI powered newspaper

Diplomacy Today is a python program and corresponding flask application that serves and hosts an early-twentieth-century-style newspapers generated from the turn orders of a game of Diplomacy hosted on backstabbr. The idea, and a large portion of the core code, are not my work, and I deserve none of the credit for it. But the original program seems to have been abandoned last year, and was perhaps only used for one game. But that is the beauty of free software, I have taken nraw’s original code and iterated upon it over the course of, so far, four games. It now contains more features and improved polish that builds upon the basic functionality of a GAI generated in-universe newspaper. I attempted to rewrite the program in chez scheme as a learning exercise, but ended up not using it as python has some nice libraries that I couldn’t bother to reimplement in scheme.

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